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  2. Core, Mechanics & Instances Fixed unitwalk with the same event name. Removed an extra status calculation for players. Adjusted status calculation for autobonus and unequipping items. Cleaned up delayed damage logic. Added conf option for homunculus idle no share. (EO does not currently have this option enabled) Corrected Feint Bomb infinite status Fixed Expanded Baby parameter cap Fixed sitting issue for devoted players Fixed a pvp bug with option invisible Fixed SG_FEEL dialog cancel Fixed storage size of the counting columns Fixed hom_idle_no_share exp check Corrects Max Baby Third Parameter issue Fixes script command resetskill Fixed variable cast times Fixed a few hard coded element checks Fixed some database redundencies Fixed potential crash for additional check in map_mapid2mapname Corrected getfreecell command for flag 2 Updated the last room instance to match official script Fixed Hocus and Improvised Song ignoring mapflags Fixed remove trap skills Fixed ITEM_ENCHANTARMS and LG_SHIELDSPELL Added an option to block discount in shop Updated 3rd class from RO 16th Anniversary Patch Fixed SA_FREECAST aspd calculation Fixes Duration1 and Duration2 negative values Fixes SpiritSphereCost negative values Resolves Tetra Vortex AoE Fixes Land Protector not removing some units Added refine and bound options for mail command Corrects Feint Bomb knockback Added support for RSW 2.2 Implemented the Battleground Queue System Updated Central Laboratory instance to match official script Cleans up Summoner dual-cast attacks Fix missing check element for non-damage skill Corrects skill_damage_db parsing Rebalancing of 1st/2nd/Transcendent class skills Corrects skill modifier base level requirement Removes Bowling Bash Chain Damage Implement cloakonnpc/cloakoffnpc Adds config for Land Protector Behavior Fixes Rogue Backstab Double Hit Implemented Star Emperor and Soul Reaper classes Fixes Brandish Spear from renewal balance Job Improvement Project - Genetic Fixes Assumptio status in renewal. Various status updates. Implementing World Boss system. Updated login scripts to remove unnecessary "Welcome" messages. Items, Mobs & NPCs Dialogue for the Socket Enchanter has been corrected. Fixed invalid usage of bRegenPercentHP/SP. Corrected a menu offset in the Eclage quests. Fixed Duneyrr card Updated nightmare bio lab Itemdb Racing hat and Racing enchant Changed base status condition of Paladin Card from bLuk to bInt Fixed wrong equip descriptions in refiners Skill Ammo requirement fixes Pushcart Decoration npc Corrected script of Velum_Flail Fixed view id of 19381 Fixed some skill crit bonuses Corrects Soul Staff and Wizardry Staff view ID Implements Kafra and Zonda Extended Services Updates 3rd Trader NPC according to KRO Sakray Fixed Spiritual Ring + Wizardry Staff combo Corrected the item script of E_Abrasive (ID 12514) 14.3 quests update Corrected the rate for quest 1266 Updated rockridge and academy script Updates achievement treasures Updated some part in nightmare Biolab scripts Fixed a couple of answers on Knight job quest test Fixed a couple of bugs in Assassin job quest Updated locations for new Professions nodes to spawn. This will be the the patch notes that are presented in this format. All future patch notes will be broken down into specific categories for easier reading.
  3. For our first update of the year, we present the Trade Broker. This NPC will allow you to hand over certain items to list for other players to buy for a small fee. This means that you no longer need to have a vend merch or a buying store to look for those items that might sometimes be hard to find! At the moment, only specific item groups are available for use (Healing, Usable, Ammo, Weapons, Armor, Garments, Boots, Accessories) with more being made available soon. Please keep in mind that at present, if you try to list an item that is upgraded, contains cards, enchants or random options, they will be lost once the item has gone into the Brokerage system. When your item has been purchased by another player, they will receive the item via RoDEX. Similarly, you will receive the full sale value via RoDEX too. Have a play around and let us know what you think. If you find any bugs with the new system, please post them to Bug Tracker where you can earn yourself some CashPoints!
  4. Akkarin

    What The Mote?

    As part of our continuing effort to integrate systems from other games into Ragnarok Online, we are pleased to present you with the Motes! These little orbs will drop randomly while you're attacking (you can test against the Attack Dummies in Prontera) and provide various bonuses, depending on the colour of the Mote. You can find more information on the Motes over on the wiki. As always, if you find any issues with this new feature, please report it via the Service Desk and earn yourself some cool CashPoints!
  5. After over a year of having our old design, we decided it was time for a fresh injection of colour! You may recognise the layout from the old EuRO website before they lost their publishing rights in Europe; with new images and a clean-up to make everything look nice and shiny! If you find any broken links or images that won't show, please use the Service Desk so we can jump right on it - and earn yourself some CashPoints in the process!
  6. A new mechanic has been introduced to our custom instances to allow players to choose from two modes via crystals. Before the instance begins, players will be given the choice of attacking a "Quick Match" crystal which will reduce the difficulty of the instance, or attacking the "Leaderboard Match" crystal which provides more rounds/greater difficulty mobs and submit your score to the leaderboard. Each Tuesday the leaderboard will reset and deliver rewards to the top players for each instance via RoDEX. You can check the leaderboards on our website or by using the @instboard command in-game.
  7. Akkarin

    test bug report

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  8. Akkarin

    Test Announcement

    Testing new forum database for announcements
  9. For our first update of the year, we present the Trade Broker. This NPC will allow you to hand over certain items to list for other players to buy for a small fee. This means that you no longer need to have a vend merch or a buying store to look for those items that might sometimes be hard to find! At the moment, only specific item groups are available for use (Healing, Usable, Ammo, Weapons, Armor, Garments, Boots, Accessories) with more being made available soon. Please keep in mind that at present, if you try to list an item that is upgraded, contains cards, enchants or random options, they will be lost once the item has gone into the Brokerage system. When your item has been purchased by another player, they will receive the item via RoDEX. Similarly, you will receive the full sale value via RoDEX too. Have a play around and let us know what you think. If you find any bugs with the new system, please post them to our Service Desk where you can earn yourself some CashPoints!
  10. Core & Mechanics Corrected Spore Explosion. Fix several issues with pets. Added Conf setting to Enable mob-warping when standing on Dimensional Door. Fixed equip view to only send equipped item. Fixed SC_KEEPING and SC_BARRIER exploit after classchange. Fixed an issue with random calculation on abra in some cases. Threshold for blacksmith refine fame points. Migrated atcommand aliases. Added primary key to tables that lack them & Dropped sstatus table. Allow NPC view data modifications. Corrected Vacuum Extreme behavior. Corrected Gatling Fever damage. Effect State Updates. Corrected mob warp check. Corrected mob availability database sprite lookup. Expanded a couple baby job names. Fixed pet eggs as mail attachments. Added missing sub-races. Small correction of ritual of blessing instance. Fixed bonus2 bRegenPercentHP and SP. Fixed official Cat Paw addition exploit. Added int64 support to the script engine. Implemented the Brokerage. Players can now list some of their items for sale (for a small fee) for other players to buy without needing a vend/buying store. Items, Mobs & NPCs Various items and mobs added. Available costumes updated. Adding Missing Portals. Moved Material Seller shop. Corrected Rock Ridge monster spawn. Fixed common misspelled names from iRO and other typos. Biolab Edda Weapon. Corrected Horror Toy Factory treasure drop. Corrected Succession of the Prince quest. Updated Cat Paw texts and name. Additional configs for boss idle AI. Fixed Magazine Dealer coordinates. Corrected Bacsojin Pet. Trade Broker NPCs are now positioned in most major cities.
  11. Core & Mechanics Various Effect State updates. getunits script command resolved. The item bonus SkillUseSPRate now decreases correct value. Gentle Touch - Convert and Revitalise no longer stack with each other. Unsigned rate support now enabled in yaml DB's should we need to go over the 10000 max for future events. Client's login background image updated. Farreach Arena now has it's own map, enabling more than 9 instances of it to be available at any given time. Dropped Zeny can now be autolooted and has been made a Usable Item when autoloot is in effect. Items, Mobs & NPCs Various typo fixes in NPC scripts. Succession of the Prince quest issue resolved. Halloween Event mobs have now been removed and a script introduced to use your Firm Pumpkins. Caspen returned to normal map textures. Prontera's map textures have rotated from "Sakura" to "Fall" to reflect the current season. Various code cleanups in customised content. Fixed sprites for Zodiac headgear.
  12. This morning I purchased the IP.Pages Application for our IPS license on the forums. This has allowed me to create a front-end via the forums for Staff Applications, amongst enabling us to create more content options in the future. To view the Staff Applications page: https://emperiumonline.com/forums/staffapplications/
  13. Core & Mechanics Job Improvement Project - Sura Updated Ninja Skills Added the Camp Fire system. See the relevant wiki article for details. Modified the @autoloot command to allow looted items to be sent straight to storage. (VIP only at this point). Novice Arena disabled for further testing. Items, Mobs & NPCs Decreased chance of getting the Halloween box from Garlings. Using a Matchstick (#7035) will now create a Camp Fire. Tree Roots (#902) and Wooden Blocks (#7850) can be used to extend the lifespan of a Camp Fire. A number of items including Emperium Shard (#37004), Treasure Box Key (#37155) and Instance Vouchers can now be placed in Storage. Instance Voucher Shops now have actual items. These are either usable or required for quests.
  14. Core & Mechanics Corrected atcommand mobinfo for VIP. Corrected battle config default_fixed_castrate. Killing mobs no longer gives zeny directly. For more information please see the wiki article. Items, Mobs & NPCs Added the guide NPC in Malangdo. Corrected Dual Monster Race wager check. Fixed renewal ASPD passive modifiers. Added Garling to field maps during Halloween Event. He has a chance of dropping Halloween Witches Box. Added new zeny item "Dropped Zeny". Fixed missing sprites when wearing custom equipment.
  15. Core & Mechanics Ignore files generated by CMake in CMakeFiles directory. Fixed SG_FRIEND not increasing TK_COUNTER's rate when MO_COMBOFINISH is used. Updated Achievement EXP to official values. Corrected NPC view constant verification. Removed jAthena 1082 legacy code regarding castle defense rate. Motes have been added. See wiki article for details. Farreach Arena has received additional rounds and code-cleanup. Items, Mobs & NPCs Lighthalzen Quest NPC ID Fix. Added game ID check for Horror toy factory instance. Updated nightmare biolab monsters drops. Lowered Eden Uniform Tier 1 level requirement to level 7. Halloween Event 2019 introduced. See wiki article for details.
  16. Akkarin

    What The Mote?

    As part of our continuing effort to integrate systems from other games into Ragnarok Online, we are pleased to present you with the Motes! These little orbs will drop randomly while you're attacking (you can test against the Attack Dummies in Prontera) and provide various bonuses, depending on the colour of the Mote. You can find more information on the Motes over on the wiki. As always, if you find any issues with this new feature, please report it via the Service Desk and earn yourself some cool CashPoints!
  17. After over a year of having our old design, we decided it was time for a fresh injection of colour! You may recognise the layout from the old EuRO website before they lost their publishing rights in Europe; with new images and a clean-up to make everything look nice and shiny! If you find any broken links or images that won't show, please use the Service Desk so we can jump right on it - and earn yourself some CashPoints in the process!
  18. A new mechanic has been introduced to our custom instances to allow players to choose from two modes via crystals. Before the instance begins, players will be given the choice of attacking a "Quick Match" crystal which will reduce the difficulty of the instance, or attacking the "Leaderboard Match" crystal which provides more rounds/greater difficulty mobs and submit your score to the leaderboard. Each Tuesday the leaderboard will reset and deliver rewards to the top players for each instance via RoDEX. You can check the leaderboards on our website or by using the @instboard command in-game.
  19. Core & Mechanics Added new missing hateffects. Effect State Update. Fixed achievementexists script command. Fixed memory management for achievements. Fixed reply for adding to equip switch. questinfo requirement update. Leaderboard introduced for EO's instances. Motes now drop when attacking a monster. Items, Mobs & NPCs Mob and NPC Identity Update. New instance: Novice Revenge - accessible in Caspen. Evo's Sandbox updated with additional rounds based on difficulty setting. New Instance Modes "Quick Match" and "Leaderboard Match" available for Evo's Sandbox. Caspen map updated to display Halloween textures. New Mote item introduced. 5% chance to drop while attacking a monster. 4 types available. See wiki for details.
  20. Core & Mechanics Added multi-hit critical damage display support. Cleaned up left handed checks. Corrected Fame Points for level 3 weapons. Fixed Escape not working with bNoKnockback. Added new achievements. Misc item GUID updates. Corrected RDMOPT_DAMAGE_PROPERTY_element_USER. Items, Mobs & NPCs Removed obsolete Novice Rod bonus. Corrected Brasilis Sign Post location. Added items for Advanced Potions NPC. Portals Correction - yuno_in03. Added new custom instance "Novice Revenge", based on the original Novice Grounds. Novice Revenge instance NPC is currently in Caspen, but could change.
  21. Core & Mechanics Corrected Joint Beat damage formula. Update duration for Purring. Corrected Pet bonuses. Added new skill (ALL_SPARK) for use in the Autumn Event. Possible use in other custom events. Items, Mobs & NPCs Correct Position of Shrimp Trader. Corrected dandelion request script. Updated Young Man Position. Enabled Autumn Event is specific areas.
  22. Akkarin

    About VIP

    This suggestion has been partially implemented.
  23. Unfortunately this suggestion has been rejected.
  24. This suggestion has been implemented.
  25. Unfortunately this suggestion has been rejected.
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